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 Anti-Materiel rifle?? 
 

mwzzhang

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Posts: 31
Joined: 30 Sep 2008

      Posted: 23 Dec 2009 12:44 Profile Canada


I've been playing AA for least 1 year now. And to my knowledge, the M82 is suppose to be a anti-materiel rifle. However no one has actually used it as one. for example, in SF Snakeplain, M82 don't do jack on all armor, or the obj, making the anti-materiel role obsolete. And in bridge, there is no "light armored" vehicle, and yet there is a slot for M82. Should the DEVs make a map that actually use the anti-materiel role of M82, since Army do not use it as an anti-personnel rifle.

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Mkilbride

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Joined: 28 Jan 2008

      Posted: 23 Dec 2009 13:13 Profile United States


AA2 isn't going to be worked on anymore, most likely.

If they still add content to AA2, then some AA3 people will be piiisssed. Razz

Lilith

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Joined: 08 Dec 2007

      Posted: 23 Dec 2009 13:15 Profile United States


Mkilbride wrote:

AA2 isn't going to be worked on anymore, most likely.

If they still add content to AA2, then some AA3 people will be piiisssed. Razz



That's not true. They're separate games and it has been said they're both being worked on. That would likely be the reason for AA3 not having a new patch for several months and that development is stretched thin.

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Mkilbride

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      Posted: 23 Dec 2009 13:18 Profile United States


Left 4 Dead is still being worked on Valve, despite L4D2 being out.

Small patches and fixes, sure, but not new content. It's the same situation.

m_hermann

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      Posted: 23 Dec 2009 18:52 Profile United States


I would suspect that the M82 has greater penetrating ability, light weapons can penetrate doors in hospital, just not sure where those materials exist in game for the M82

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Silent^Reaper

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      Posted: 23 Dec 2009 19:02 Profile United States


In snakeplane, I have been shooting that tank/bmp sometimes it stops them, other times it makes them drive in a circle non stop ;)

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 Anti-Materiel rifle?? 
 

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