
Recruit
Posts: 1 |
Joined: 12 Oct 2009 |
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Posted: 12 Oct 2009 13:25
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Hi there, I'm a Veteran of the United States Army and I've been looking around and don't see the Linux client for America's Army 3... Am I missing something?
If you are not providing the Linux client, this is a real shame. Linux is the Universal Operating System, why would you require that I support the MSFT monopoly by requiring Windows to play your game?
Linux is becoming a big player on the Desktop. Dell says they sell 1/3 netbooks with Ubuntu Linux and theyare offering desktop/laptop(http://digg.com/linux_unix/Dell_New_Inspiron_537_Desktop_w_Ubuntu_9_04_Linux_for_419), HP has mi and SUSE, Asus has Eepc, IBM has SUSE, and the list goes on and on.
542 diggs - Recently I wrote an article asking gamers to investigate the GNU/Linux niche, it received
http://digg.com/linux_unix/Ope...x_niche
924 diggs - Hulu just created a Linux client
http://digg.com/linux_unix/Hul..._Client
713 diggs - Ubuntu Linux is at 9.10 and is the quickest booting Linux ever:
http://digg.com/linux_unix/Ubu...Perfect
340 diggs - IBM markets Linux to Africa
http://digg.com/linux_unix/IBM...netNews
900 diggs - World of Goo game is ported to Linux and 2dboy says it sells more than any online sales:
http://digg.com/linux_unix/Wor...Ready_2
see more here:
http://www.google.com/search?h...mp;aqi=
3516 diggs - Ubuntu and Linux users respond to news-station smear about Ubuntu:
http://digg.com/linux_unix/Ubu...College
2642 diggs - newsstation speaks more about Ubuntu:
http://digg.com/linux_unix/Upd...f_Linux
54 diggs - Proof Gamers want Linux ports:
http://digg.com/linux_unix/Pro...x_ports
876 diggs - ABC isn't Linux Friendly with Online Episodes Player
(uses movenetworks - no Linux client, should have used Flash/hulu - Linux client available):
http://digg.com/linux_unix/ABC...riendly
258 diggs - Software/Game/Hardware makers should be Linux compatible:
http://digg.com/linux_unix/Sof...patible
125 diggs - Why Linux is ready for the desktop today:
http://digg.com/linux_unix/Why...n_ZDNet
Please provide the Linux client for your game so that we can all enjoy these great games!
Thank you!
SGT Shannon VanWagner
(honorably served/discharged from the 82d Airborne Division)
For those who want to endorse this request, please reply to the post, and please also digg this story:
http://digg.com/linux_unix/Ame..._Please
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Private First Class
Posts: 128 |
Joined: 18 Aug 2008 |
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Posted: 12 Oct 2009 16:41
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Let's not forget the most important part a Linux client will bring, a passionate and devoted player community.
One not unlike the Linux player base that supported the original AA, who had several members become the ones who make the game today.
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Staff Sergeant
Posts: 697 |
Joined: 15 Jan 2007 |
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Posted: 12 Oct 2009 16:57
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While I would LOVE to see a Linux version, they've tried it in the past and there just wasn't enough demand for it. Until the entire gaming industry embraces Linux as a viable platform, we're not likely to see the Army doing any more development on a Linux client. Sadly, the lack of gaming support is the only reason why I'm not running Linux as my primary OS at home. One day, we'll get there. But unfortunately it will be a while. 
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Sergeant
Posts: 434 |
Joined: 12 Nov 2008 |
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Posted: 13 Oct 2009 12:01
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well, linux native server packages would do great in the first step.. i can see ยจ200 AA3 servers atm and only few of em run properly.. thats why amount of playable servers is very limited and if we had native packs to linux server, it would increase the number of servers a huge amount, but at same those well tuned and nicely running playable servers would increase as well.. my 2 cents
_____________________ Banned? Your brother, friend, dog using your account excuse won't work!!

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Recruit
Posts: 5 |
Joined: 11 Jun 2006 |
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Posted: 16 Oct 2009 04:40
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Refer to this thread; http://forum.americasarmy.com/...=260588
The game is designed as a recruitment tool, so they're not interested in satisfying gamers wants and needs. They didn't make a version of the game in Linux because it won't provide the recruits for the army that they desire.
And if they did make a Linux version, then gamers would want this, and it would make a chain reaction of people wanting such and such because you got such and such.
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Recruit
Posts: 1 |
Joined: 18 Oct 2009 |
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Posted: 18 Oct 2009 11:47
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Well, nice thing when people are trying to calculate some things about linux. Ok, this calculation is maybe working in the USA for the client side but what about the 90% of internet servers which are running on Unix-Distributions? At least they have to make the Linux-Server and if this Server is existing, the CLeint side is also no problem.
2nd point: AA3 is based on an unreal engine by meaning the client should be avaiable ;)
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Veteran

Posts: 1713 |
Joined: 30 Aug 2004 |
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Posted: 31 Oct 2009 16:29
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Locksta wrote: |
They didn't make a version of the game in Linux because it won't provide the recruits for the army that they desire.
And if they did make a Linux version, then gamers would want this, and it would make a chain reaction of people wanting such and such because you got such and such. |
But they did make a Linux and Mac version previously, upto 2.5, we can come up with ten thousand excuses as to why they no longer do, but none of them that are reasonable are new ones and they did it before despite those reasons, so why not now? That's the question that still remains unanswered, the percentage of Linux users has been close to the same since the begining so that's not a valid excuse, particularly from a publisher who's claim to fame is in loyalty and integrity, and as far as third party stuff, all I see is speedtree which appears to turn of on lower end cards anyway and teamspeak which is cross platform.
Last edited by PinkPanther on 02 Nov 2009 01:38; edited 1 time in total |

Sergeant First Class
Posts: 1544 |
Joined: 23 May 2008 |
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Posted: 31 Oct 2009 16:47
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I am having trouble finding the exact post(s) but basically:
a) a very small fraction of 1% of the AA3 target audience use Linux
b) some people claim to be running it via WINE on linux
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Veteran

Posts: 1713 |
Joined: 30 Aug 2004 |
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Posted: 02 Nov 2009 01:36
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TigerD7 wrote: |
I am having trouble finding the exact post(s) but basically:
a) a very small fraction of 1% of the AA3 target audience use Linux
b) some people claim to be running it via WINE on linux |
a) Even it that is/was true nothings changed.
b) People claim things all of the time, even if you could get it to install and run under WINE then your still faced with the PB issues, so no multiplayer.
They have done consoles and even arcade games, how much of a fraction are we dealing with there?
There's proof it can run on quarters?
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Recruit
Posts: 5 |
Joined: 21 Dec 2006 |
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Posted: 15 Jan 2010 11:15
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I've played AA 2.5-2.8 on my windows system. Right now I've swiched to ubuntu 9.10 and I love it . No AA client means that
a) i will try (I'm trying, for now no success) to run it on WINE
b) if I finally fail I will swich to CS or BF ...
c) I havent played AA for a long time becouse of lack of Linux client and I wouldn't not install windows (i have windows system laptop but its my "work tool" and it will be swiched to linux soon )
I think the reason that AA 2.x linux client was not so popular was the LINUX wasn't too popular in those days. Right now more and more users are swiching to linux platforms (for example by buying PDA with some linux clone), more users see that linux is realy good OS. Moreover linux has grown to the point where it can replace WINDOWS without any problems. In this moment I think good Linux game (FPS ) colud be really popular. I would pay to play AA on my ubuntu and I wouldnt like to play any other game for really long time.
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Recruit
Posts: 1 |
Joined: 12 Feb 2010 |
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Posted: 12 Feb 2010 09:00
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I am a Ubuntu Linux user and I cannot run this game on Windows since my computer only has Ubuntu installed in it and in my country (Japan) Windows was not pre-installed in my desktop computer when I bought it.
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Recruit
Posts: 4 |
Joined: 07 Mar 2010 |
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Posted: 07 Mar 2010 12:06
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I think you should bug the UDK development team, instead of the AA3 team. they probably have more say over the linux version. (the unreal engine doesn't support linux as of yet)
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Recruit
Posts: 14 |
Joined: 20 Jun 2009 |
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Posted: 29 Mar 2010 14:25
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[quote=" (the unreal engine doesn't support linux as of yet)[/quote]
damn shame
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Recruit
Posts: 2 |
Joined: 27 Mar 2007 |
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Posted: 21 Aug 2010 18:39
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isidor3 wrote: |
I think you should bug the UDK development team, instead of the AA3 team. they probably have more say over the linux version. (the unreal engine doesn't support linux as of yet) |
How would one do that?
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Recruit
Posts: 4 |
Joined: 27 Sep 2010 |
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Posted: 28 Sep 2010 06:11
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A very needed post for me, I like to appreciate to you. You provide a such a good information. But one thing I noticed that you not described any details of your post. It is very hard to understand end users and not easy to solve its related errors.
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