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 AA 2.8.5 Server Linux | How inject mod to server or enabled 
 

-Cla$sic.PoWeR-

Recruit
Posts: 1
Joined: 09 Jul 2009

      Posted: 09 Jul 2009 09:21 Profile


hello guys
i have new game server in the game aa 2.8.5 linux server
i am have mods DLL to SF Mod And Mos Mod
in my cumputer enable mod is inject mod to server.exe
but how i can enable mod in server in the FTP
i am need help how enable mod DLL SF mod in FTP
Plz Help
Thx For all!

[-PB-]Punisher

Sergeant
Posts: 434
Joined: 12 Nov 2008

      Posted: 09 Jul 2009 13:56 Profile Finland


if im not all wrong altering AA game with modsor similar brakes the EULA of americas army, so seriously would reconsider of injecting anything to your server Smile besides modded servers have bad reputation, because most of those have been in hands of the ill mannered people who have tried or have destroyed or hijacked the accounts of ture players to their own wicked purposes.. read: mods are mostly made and used by hackers and in AA community hackers are scum Razz

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armorpiercing

Staff Sergeant
Posts: 962
Joined: 29 Sep 2006

      Posted: 10 Jul 2009 05:35 Profile Germany


The only injection that is tolerated is the stuff programmed by Rifle/Hazard (AutoBan etc). IMO that breaks EULA as well.

I dont know about EC-Live, but I think they hijack the executable as well.

[-PB-]Punisher

Sergeant
Posts: 434
Joined: 12 Nov 2008

      Posted: 17 Jul 2009 13:08 Profile Finland


none of those are mods to the original aao server software, those just use the features which punkbuster makes possible for streaming different sorts of data to other servers.. messed enough? Smile ie those scripts interact with punkbuster, not AAO server software or files, thats why its legit way to move player info etc to for example making statistics etc.. => they dont break eula


 AA 2.8.5 Server Linux | How inject mod to server or enabled 
 

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