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 Since 2.8.5 LInux Server Crash after change map 
 

drviper

Recruit
Posts: 2
Joined: 02 Jun 2007

      Posted: 09 May 2009 13:21 Profile


hi at all,

since 2.8.5 we have some troubles with map change. After the server start at border, we switch the map to ES2Border.
but the server crash.

Here the log :

Code:


ScriptLog: ----- Border.HumanController.ViewTarget = Border.AGP_Character -----
ScriptLog: ----- Border.AGP_Character.Location = -14988.87,12861.59,-1297.53 -----
ScriptLog: ProcessServerTravel: ES2Border
Log: Server switch level: ES2Border
Log: Browse: ES2Border?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
Localization: No localization: Engine.Progress.LoadingMap (int)
Log:
Developer Backtrace:
Log: [ 1]  ./server-bin [0x876fee9]
Log: [ 2]  [0xffffe400]
Log: [ 3]  ./server-bin(_ZN16FCollisionOctree11RemoveActorEP6AActor+0x7d) [0x86c4abd]
Log: [ 4]  ./server-bin(_ZN11FOctreeNode15RemoveAllActorsEP16FCollisionOctree+0x57) [0x86c1847]
Log: [ 5]  ./server-bin(_ZN11FOctreeNode15RemoveAllActorsEP16FCollisionOctree+0x94) [0x86c1884]
Log: [ 6]  ./server-bin(_ZN16FCollisionOctreeD0Ev+0x42) [0x86c45b2]
Log: [ 7]  ./server-bin(_ZN6ULevel17SetActorCollisionEii+0x179) [0x82e22f9]
Log: [ 8]  ./server-bin(_ZN11UGameEngine7LoadMapERK4FURLP13UPendingLevelPK4TMapI7FStringS6_ERS6_+0xe9b9) [$
Log: [ 9]  ./server-bin(_ZN11UGameEngine6BrowseE4FURLPK4TMapI7FStringS2_ERS2_+0xcd0) [0x8298ba0]
Log: [10]  ./server-bin(_ZN11UGameEngine4TickEf+0x17e7) [0x82b4847]
Log: [11]  ./server-bin(_ZN17UServerCommandlet4MainEPKw+0x3d9) [0x82746f9]
Log: [12]  ./server-bin(main+0x2f43) [0x8161903]
Log: [13]  /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xc8) [0xb7b90ea8]
Log: [14]  ./server-bin [0x815e4b1]
Log: Unreal Call Stack: IterateNodes <- FCollisionOctree::RemoveActor <- FOctreeNode::RemoveAllActors <- F$
Exit: Exiting.



did any know why the server crash?

thanks

drviper

[-PB-]Punisher

Sergeant
Posts: 434
Joined: 12 Nov 2008

      Posted: 11 May 2009 09:12 Profile Finland


post server start up command please, i think this is the old bug from 2.8.x version of aao linux server which has followed to 2.8.5...

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 Since 2.8.5 LInux Server Crash after change map 
 

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