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 Answers from DEVs - end of campaign 
 

Dj. Gargamel

Private
Posts: 49
Joined: 13 Aug 2003

      Posted: 29 Nov 2008 04:14 Profile Poland


Questions below, regarding version 3.0, were posted by our readers in a joined promotional campaign of AA.pl and AA.com. During “Ask DEVs” we collected nearly 150 questions, from which we chosen the most interesting, concerning the most important and most anticipated details of new version of AA – you'll find the answers below. Huge thanks for help in conducting the campaign goes to DEV Pye and Community Manager Phoenix. Finally I'd like to ask all readers and editors of other sites not to copy the entire material and redirect their readers to our site.

http://americasarmy.pl/en/inte...vs.html

NEWS - http://www.americasarmy.pl/en/...gn.html

polish version :
NEWS - http://www.americasarmy.pl/new...ji.html
ARTICLE - http://www.americasarmy.pl/art...nne/497

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Last edited by Dj. Gargamel on 29 Nov 2008 10:43; edited 1 time in total
The_Lost_Marauder

Sergeant Major
Posts: 4519
Joined: 16 Jun 2007

      Posted: 29 Nov 2008 04:41 Profile Brunei Darussalam


nice interview, although IMHO I would have changed a couple of questions.

I wonder what "NME" means... Rolling Eyes

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-Total-

Staff Sergeant
Posts: 567
Joined: 06 Mar 2006

      Posted: 29 Nov 2008 06:08 Profile United States


AUGH!!!! BRIDGE!!!! nooooooooo!!!!

Oh well, at least only Pipe and Bridge are being recreated.

Was hoping for a better answer on the demorec feature

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Pye wrote:


Maybe we can have an "anti-jump" button that pulls you toward the ground as if a massive object suddenly spawned below you and altered the properties of gravity

I think I shall call it: the Pye Hole.

Franzuu

First Sergeant
Posts: 2056
Joined: 09 Jul 2007

      Posted: 29 Nov 2008 07:05 Profile Estonia


Most were pointless questions.

Will the spectator mode be more “spectacular"? I mean in a way of match broadcasts over internet tv. - not important

When will we finally see the first screenshot from game? - like the devs said we already have screens

What's with accounts? We already know that we will have to set up a new account, but do you know if there will be any bonus for players switching from the older versions? - already known that something is done, but the badge and acheivments part is interesting

Will there be any delay in release of the new version? - stupid

How big is the current development team of the new version? - that is listed somewhere

What are the rough system requirements and was there any decision made in the matter of open beta tests? - already answered

Will you be able to hear sounds from game while having version 3.x minimized, just like it was in previous versions? If no, please explain why? - not really important

Will there be any other vehicles (new, unavailable in version 2.8.x), I mean like Abrams tanks, etc.? - i think it was pretty obvious that we won't have much in the beginning

Do you plan to make grenades bouncing more realistic? Right now they're bouncing like they were made from rubber. - never even noticed that they were too bouncy

Do you plan to introduce new types of digital camo uniforms? Currently we only have one color scheme and as we know there are other like normal green scheme (similar to old woodland). - GOOGLE!

Will you add wind (affecting bullets and rockets = less accurate spawn shots = realistic combat = no blind shots)? - i would have asked about bullet ballistics in general. elevation, gravity/drop, speed decrease(range or penetrating objects) and its affect on damage, object penetration and its change on bullet trajectories/damage, ricochets etc.



i guess any answer is a good one and we got some pretty good info out of this

should have really asked help with the questions

OT this article is interesting --- http://www.americasarmy.pl/en/...al.html

-Freek-

Staff Sergeant
Posts: 853
Joined: 27 Sep 2007

      Posted: 29 Nov 2008 07:47 Profile Netherlands


bridge in aa3.0....pipeline in aa3.0

yup this indeed is going to be a completely new game! Neutral

for the rest not really new hot information...only the reload information...

but if u give 3 choices or reloading...everybody will just use the fastest way to reload.....

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[UN], The Movie:

http://www.wegame.com/watch/UN..._Noobs/

greerhead

Private First Class
Posts: 193
Joined: 07 Jun 2008

      Posted: 29 Nov 2008 09:20 Profile


it also said that we would be able to customize how much ammo we carriy and how it will affect our speed. i would love to see some one only grab one magazinne and run like crazy

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Leopardi

Sergeant
Posts: 395
Joined: 14 Jul 2007

      Posted: 29 Nov 2008 09:21 Profile


-Freek- wrote:

bridge in aa3.0....pipeline in aa3.0

yup this indeed is going to be a completely new game! Neutral

for the rest not really new hot information...only the reload information...

but if u give 3 choices or reloading...everybody will just use the fastest way to reload.....



eh? Didn't you read the whole interview? You will be able to choose less clips etc. and your character will move faster, so if you have less clips you want to load with the longer way to not waste all your ammo right away.

-Freek-

Staff Sergeant
Posts: 853
Joined: 27 Sep 2007

      Posted: 29 Nov 2008 09:51 Profile Netherlands


Leopardi wrote:

-Freek- wrote:

***



eh? Didn't you read the whole interview? You will be able to choose less clips etc. and your character will move faster, so if you have less clips you want to load with the longer way to not waste all your ammo right away.



yes this is true, but if you compare it with v2 ..you get 6 mags..and in my experience..i almost never run out of ammo...so just pack 6 mags and use the fastes way to reload.....its ofcourse is going to be a trail-and-error to find out exactly how much magazines is the right ammount....

-VVaFFenPanZZeR-

Staff Sergeant
Posts: 556
Joined: 20 Sep 2008

      Posted: 29 Nov 2008 09:51 Profile United States


Leopardi wrote:

-Freek- wrote:

bridge in aa3.0....pipeline in aa3.0

yup this indeed is going to be a completely new game! Neutral

for the rest not really new hot information...only the reload information...

but if u give 3 choices or reloading...everybody will just use the fastest way to reload.....



eh? Didn't you read the whole interview? You will be able to choose less clips etc. and your character will move faster, so if you have less clips you want to load with the longer way to not waste all your ammo right away.



Hopefully that will stop the run and gun gameplay.

But I have to say, its awesome to hear Bridge is going to be there.

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"If you want peace- Prepare for War."

Bridge Crossing Northeast H.A.L.O.



Last edited by -VVaFFenPanZZeR- on 29 Nov 2008 10:02; edited 1 time in total
[USMC]Pendragon

Sergeant Major
Posts: 7263
Joined: 10 Nov 2003

      Posted: 29 Nov 2008 10:01 Profile Libyan Arab Jamahiriya


I fail to see how one dinky magazine will make me accelerate.

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-=ME=-SpetS.Arg

Staff Sergeant
Posts: 847
Joined: 29 Jul 2006

      Posted: 29 Nov 2008 11:41 Profile Argentina


[USMC]Pendragon wrote:

I fail to see how one dinky magazine will make me accelerate.



ROLF Laughing

Waht about taking magazines from dead soldiers, it will be added too? I agree that many questions are useless and do not add new information.

shizoku24

Staff Sergeant
Posts: 696
Joined: 13 Jul 2008

      Posted: 29 Nov 2008 11:48 Profile


OK im confused, are we talking about a campaign or a magazine

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"No battle plan survives contact with the enemy" - Colin Powell
"thats why god gave man guns and scopes ." -Shizoku24

W@@dy

First Sergeant
Posts: 2517
Joined: 12 Nov 2007

      Posted: 29 Nov 2008 12:36 Profile United States


OH YEAH! WIND BABY!
Who suggested that? Huh? Oh yeah I think I did! WOOT!

-VVaFFenPanZZeR-

Staff Sergeant
Posts: 556
Joined: 20 Sep 2008

      Posted: 29 Nov 2008 12:46 Profile United States


Bridge, bridge, bridge,bridge,bridge,bridge.........................sweet

Franzuu

First Sergeant
Posts: 2056
Joined: 09 Jul 2007

      Posted: 29 Nov 2008 14:22 Profile Estonia


W@@dy wrote:

OH YEAH! WIND BABY!
Who suggested that? Huh? Oh yeah I think I did! WOOT!



no wind

I also "fail to see how one dinky magazine will" let me run faster. Compared to everything else you have on you it is NOTHING! An extra six magazines to the 6 you already have aint gonna slow you down. Maybe if your speed increases 0.5% with each mag you remove i won't go mental about this bit of unrealisticness


 Answers from DEVs - end of campaign 
 

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